“It’s incredibly good to have feedback from our backers,” Kick told us. Particularly, the developers share a sense of release at being this far and being able to come through for their backers for the most part. Particularly, the duo talked about Kickstarter and taking care of the backers first, having sent out keys to those who backed the game as promised, as well as collecting final feedback to incorporate into the game’s final polishing stages. Nightdive Studios CEO Stephen Kick and director of business development Larry Kuperman were on hand to speak to the final leg of development for the System Shock remake and share their thoughts on the homestretch of the game’s launch. Meeting up with our own Greg Burke, the devs expressed how awesome it is to arrive at this point, as well as how the team has been incorporating final feedback and taking care of its Kickstarter backers. Following years of delays, confusing franchise rights, and much more chaos and setbacks, there’s little else standing in the way of Nightdive finally launching the game. Nightdive Studios is finally closing in on the release date of the System Shock remake in May.
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